![]() some forms of IK)Įditor: Added: IDataModeController is added to handle data mode related functionalities. Animation: Further improvements to animation job performance (esp.This enables the use of more than 2 reflection probes per object, allows Unity to skip per-object culling of lights and reflection probes, and enables Entities Graphics and procedural draws to make use of reflection probes. URP: Added clustered reflection probe support to the URP Forward+ rendering path.Universal RP: Shader compilation time is higher in 2021.3 than in 2020.3 ( UUM-17405) Universal RP: RenderObjects Render Features now render correctly when injected after rendering. UI Toolkit Controls: Editor gets stuck when scrolling through the Reoredable List ( UUM-17067) SRP Core: Fixed Light Editor didn't apply changes to SerializedObject. ![]() Shadows/Lights: Lightmap baking fails when URP Template content is put into a subscene ( UUM-15675) Shader System: GameObjects doesn't get rendered when using "Unlit.Unlit_UsePass" Shader ( UUM-18980) Metal: Unable to maintain 120fps consistently in a near-empty scene on iPhone 13 Pro ( UUM-5944) ![]() MacOS: Editor crashes on mono_arch_patch_callsite when entering the Play Mode ( UUM-10411) HDRP: Fixed a black screen issue with master builds on HDRP. ![]() ![]() Graphics: Fixed BatchRendererGroup crashing due to threading race conditions in specific projects. (UUM-18397)Įditor: Re-implemented the original fix for case 1393058. ( UUM-16486)Īsset - Database: Edit Mode recording Standalone Profiler crashes on StopAssetImportingV2Internal when reloading the domain ( UUM-19179)Īsset - Database: Folder name is truncated when dot is used in the name ( UUM-7046)Īudio: Audio starts playing from the beginning when Undo/Redo Audio Source changes in Play Mode ( UUM-18551)Įditor: Fixed random plugin importer crash on editor startup. Animation: Rig builder prevents GameObject movement when two animations are playing in layer mixer with root motion masked on second layer. ![]()
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